Entity.StoreOutput
From GMod Wiki
Function | |
Syntax | Entity:StoreOutput( String name, String info ) |
Description: | |
Usage: self:StoreOutput("<name of output>","<entities to fire>,<input name>,<param>,<delay>,<times to be used>") If called from ENT:KeyValue, then the first parameter is the key, and the second is value. |
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Returns: | nil |
In Object: | Entity |
Realm: | |
BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Entity.StoreOutput]Entity.StoreOutput [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Additional Notes
- Entity outputs are really just key values, as shown above.
- To trigger outputs, use Entity.TriggerOutput.