Ball Socket

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Latest revision as of 18:39, 27 October 2009

Yarin Kaul Icon Tools48.png ToolYarin Kaul Icon ArrowSquare32 left.png Back
Information 16x16.png Type:Constraint tool
link={{{PAGENAME}}} Primary fire:Create ball socket point.
Wrench orange.png Secondary fire:No action
Page white text.png Notes:Constrains the first object selected in a ballsocket joint, allowing free rotation of the first object around the second object.

Brief

The Ball Socket tool is similar to axis, but the object may rotate in any direction as long as the two joined props remain in the same distance.

Instructions

  1. Fire at any point on any object.
  2. Fire at any point on any other object.

The two objects are now attached with an invisible ball-and-socket joint. This is like a weld in that the objects keep their distance relative to each other, but they are free to rotate in all directions around the ballsocket point.

Variables

Force Limit
The amount of force (in pounds) that it takes to break the ball-and-socket joint.
Torque Limit
This is sets how resistant the rotation engine should be.
No Collide
If selected, objects that are ballsocketed will pass freely through each other.

Useful hints


Axis Ball Socket Adv. Ball Socket Easy Ball Socket Elastic Hydraulic Keep Upright Motor Muscle Nail Pulley Rope Slider Weld Easy Weld Winch


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