Material Tool
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				| Zanbastic II  (Talk | contribs) m (Material moved to Material Tool: There is a lua library called "Material" which is the same as this page, and material does not represent what this page is about, this isn't material, its a material tool for game) | MrBubblesXD  (Talk | contribs)  m (I fixed the RT Camera texture to say "render target" instead of "real time") | ||
| Line 27: | Line 27: | ||
| :* '''Stained Glass''' - A multicolor tinted refractive texture. | :* '''Stained Glass''' - A multicolor tinted refractive texture. | ||
| :* '''Tank Glass''' - A orange water like refractive texture. | :* '''Tank Glass''' - A orange water like refractive texture. | ||
| - | :* '''RT Camera''' - A projection from a  | + | :* '''RT Camera''' - A projection from a render target camera. | 
| :* '''Cloudy Guts''' - A scrolling water like pink tinted refractive texture. | :* '''Cloudy Guts''' - A scrolling water like pink tinted refractive texture. | ||
| :* '''Volume Light''' - A nearly transparent yellow tinted texture. | :* '''Volume Light''' - A nearly transparent yellow tinted texture. | ||
Latest revision as of 18:58, 11 December 2010
|  Tool |  Back | 
|  Type: | Visual tool | 
|  Primary fire: | Applies the specified material to the selected prop. | 
|  Secondary fire: | Removes any applied material from the selected prop. | 
|  Notes: | Alters the texture of the selected prop. | 
Brief
The Material tool modifies the texture of props.
Instructions
- Press and hold the "Q" key to bring up the main menu.
- On the right hand side of the screen under the "Garry's Mod" tab, select the material tool from the menu.
- Adjust the tool's controls to your liking and release the "Q" key.
- Apply the specified material settings to a prop using the primary fire button.
- Remove any colour settings from a prop using the secondary fire button.
Variables
- Material to Apply
-  A list of textures to choose from.
- Blue Glow - A static wave like blue glow.
- Combine Ball - A scrolling lightning like texture.
- Combine Ball 2 - A colorful scrolling ray like texture.
- Combine Funnel - A scrolling blue green wave like texture.
- Combine Shield - A scrolling blue tinted water like refractive texture.
- Combine Stasis - A scrolling blue energy like refractive texture.
- Cubemap - A static reflective texture.
- Frosted Glass - A static green tinted refractive texture.
- Jelly - A scrolling pink tinted refractive texture.
- Matte White - A flat white texture.
- Screen Space - Creates a texture of what you are viewing on your screen.
- Shiny White - A reflective white texture.
- Stained Glass - A multicolor tinted refractive texture.
- Tank Glass - A orange water like refractive texture.
- RT Camera - A projection from a render target camera.
- Cloudy Guts - A scrolling water like pink tinted refractive texture.
- Volume Light - A nearly transparent yellow tinted texture.
- Water - A scrolling water like blue tinted refractive texture.
- Wireframe - A textureless wireframe.
 
Useful hints
- Matte White and Shiny White are useful in conjunction with the Colour tool.
- RT Camera is useful in conjunction with the RT Camera tool.
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