PhysObj.ComputeShadowControl
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Revision as of 05:08, 2 June 2010 by Crazy Quebecer (Talk | contribs)
| Function | |
| Syntax | PhysObj:ComputeShadowControl( Table values ) |
| Description: | |
| Allows you to do smooth movement to points/angles | |
| Returns: | nil |
| In Object: | Physobj |
| Realm: |
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| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=PhysObj.ComputeShadowControl]PhysObj.ComputeShadowControl [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Example
Additional Notes
- This function needs to be done in ENT.PhysicsSimulate
- You need to call Entity.StartMotionController to use ENT.PhysicsSimulate.