Vehicles Menu

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{{Game Menu|Game Menu}}
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__NOTOC__{{Game Menu|Game Menu}}[[Image:Vehicles_Tab.jpg|thumb]]
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{{Details}}
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==Vehicles Menu==  
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[[Image:Vehicles_Tab.jpg|thumb]]
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The '''Vehicles Menu''' is part of the '''[[Game Menu]]''' and it is where you can spawn drivable vehicles for your game.
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== Overview ==  
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The Vehicles Menu is a tab where you are able to spawn vehicles. You can access it by navigating to the "Vehicles" tab under the spawn menu.
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You are given several default vehicles when you first launch the game (i.e Jeep, Air Boat). You can also add user-created vehicles. An excellent example of user-created vehicles is the SCars tools.
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== Common Uses ==
 
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Vehicles are useful for traversing large maps but also can be modified by welding objects to them (eg. Turrets, metal plating) or colouring them using the paint tool.
 
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A method of modification is using the right-click no-collide tool on the vehicle, then moving an object (eg. Toilet, plastic chair, Dr Kleiner) to the space where the seat is.
 
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The objects is welded to the vehicle and the paint tool sets the vehicle's opaque factor to zero(This, combined with the no-collide effectively makes the vehicle invisible). This results in an illusion, making the player appear to "drive" the object.
 
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You can download more vehicles at http://www.garrysmod.org/.
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===Available Vehicles===
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Garry's Mod comes with a wide selection of vehicles as default:
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*Airboat
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*Airboat Seat
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*Chair
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*Jalopy
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*Jeep
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*Jeep Seat
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*Office Chair (1)
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*Office Chair (2)
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*Pod
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*Wooden Chair
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==Page Details==
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There are also a large number of custom vehicles available form other sources such as http://garrysmod.org.
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{{needs work}}
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{{stub}}
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===Common Uses===
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Vehicles are useful for traversing large maps but also can be modified by [[Weld|welding]] props to them (e.g. turrets, metal plating) or colouring them using the [[Paint|Paint Tool]].
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{{Tip|A method of modification is using the [[No Collide|No Collide Tool]]'s secondary fire on the vehicle, then moving an object (e.g. toilet, plastic chair, Dr Kleiner) to the space where the seat is.<br/>
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The objects is welded to the vehicle and the Paint Tool sets the vehicle's opaque factor to zero. This, combined with the No Collide, effectively makes the vehicle invisible. This results in an illusion that makes the player appear to "drive" the object.}}

Latest revision as of 15:52, 28 June 2011

Application view tile.png Props Folder go.png Browse Group.png NPCs Bomb.png Weapons Car.png Vehicles Plugin.png Entities Weather clouds.png Toybox
Wrench.png Tools Picture edit.png Post Processing Page white wrench.png Utilities Table edit.png Options
Vehicles Tab.jpg

Vehicles Menu

The Vehicles Menu is part of the Game Menu and it is where you can spawn drivable vehicles for your game.


Available Vehicles

Garry's Mod comes with a wide selection of vehicles as default:

There are also a large number of custom vehicles available form other sources such as http://garrysmod.org.


Common Uses

Vehicles are useful for traversing large maps but also can be modified by welding props to them (e.g. turrets, metal plating) or colouring them using the Paint Tool.

Tip:
A method of modification is using the No Collide Tool's secondary fire on the vehicle, then moving an object (e.g. toilet, plastic chair, Dr Kleiner) to the space where the seat is.
The objects is welded to the vehicle and the Paint Tool sets the vehicle's opaque factor to zero. This, combined with the No Collide, effectively makes the vehicle invisible. This results in an illusion that makes the player appear to "drive" the object.
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