Entity.SetPos

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Function
Syntax Entity:SetPos( Vector pos )
Description:
Instantly sets the position of the entity to the position of the given vector.
Returns: nil
In Object: Entity
Realm: NewerShared.png
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Examples

DescriptionSets the entity's position 32 units above the spot that the player is aiming to.
Used onNewerShared.png
Code
 
local trace = Player:GetEyeTraceNoCursor();
Entity:SetPos(trace.HitPos + trace.HitNormal * 32);
 
OutputN/A


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