CTakeDamageInfo.IsBulletDamage

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Function
Syntax CTakeDamageInfo:IsBulletDamage( )
Description:
Returns whether the DamageInfo is a case of bullet damage.
Returns: Boolean
In Object: CTakeDamageInfo
Realm: NewerServer.png
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Example

DescriptionThis messages to the console when damage from bullets is taken.
Used onNewerServer.png
Code
function GM:ScalePlayerDamage( ply, hitgroup, dmginfo )
   if dmginfo:IsBulletDamage() then
      MsgN( "Player "..ply:Name().." took "..dmginfo:GetDamage().." damage from bullets." )
   end
end
OutputN/A


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