DarkRP.Entity.AddOwner

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Deletion.pngThis page has been nominated for deletion. Deletion is due within approximately 30 days from nomination, unless the deletion has been disputed on the talk page. See more pages nominated for deletion here.
Reason for deletion: Not what Garry wants the wiki to be used for
Last Edit was made on 11/16/2011
Gamemode Function: DarkRP.Entity.AddOwner
DarkRP.Entity.AddOwner is a function that is defined in the DarkRP Gamemode and its derivatives.
Function
Syntax Entity:AddOwner( Player ply )
Where is this used?
Description:
Makes another player own the door.
Returns: nil
Part of Library: Entity
Realm: NewerServer.png
BBCode Link: [b][url=http://wiki.garrysmod.com/?title=DarkRP.Entity.AddOwner]DarkRP.Entity.AddOwner [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b]



Examples

DescriptionMakes a player own ever door.
Used onNewerServer.png
Code
 
--ply = player that's gonna own all these doors
for _, ent in ipairs(ents.GetAll()) do
	if ent:IsDoor() == true then
		ent:AddOwner(ply)
	end
end  
 
 
OutputN/A


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