Talk:GMod Racing Mapping

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Important when mapping

I first played this game mode yesterday, and it was pretty fun. But (almost) all the maps (5 out of 7 I played) use the "dev_"* textures, those grey or orange tiled blocks. That pretty much ruins all the maps, since they all end up looking the same, which makes you feel you're playing the same map all the time, no matter how unique the geometry designs and functions are.

So Gmod Racing mappers, when you map for this Gamemode, Make sure you replace the developer textures once your world geometry is finished! Keeping them at the end is highly unprofessional, and makes the maps pretty dull to play.

*dev is short for "developer", which means the dev textures are only meant to be used when developing, not in a final release --Pandaboy 20:43, 16 October 2011 (PDT)

Broken file link!

The file link to the example map is broken!! please fix it

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