Entity.StartMotionController
From GMod Wiki
| Function | |
| Syntax | Entity.StartMotionController( ) |
| Description: | |
| Overrides the default physics. | |
| Returns: | nil |
| In Object: | Entity |
| Realm: |
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| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Entity.StartMotionController]Entity.StartMotionController [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Additional Notes
- Should be used in a SENT.
- If you do not have this in ENT.Initialize, ENT.PhysicsSimulate will NOT be called