Common Code Snippets Console

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Adding a Console Command

local function fPrintSomething( ply, command, arguments )
 
	Msg( "Arguments: " )
	PrintTable( arguments )
 
end
 
concommand.Add( "PrintSomething", fPrintSomething )

Searching for Text in Chat

Script for searching for a string in chat then printing it to the chat area of that client.

 
 
function playerSaid( ply, saywhat )
	local playerName = ply:GetName()
	local ip = ply:IPAddress()
	if string.find(saywhat, "!ip") == 1 then -- Look for !ip in the player's chat
 -- and make sure it's the first in the sentence.
	       ply:PrintMessage( HUD_PRINTTALK, "IP for " .. playerName .. ": " .. ip .. "." )
	end
end
 
hook.Add ( "PlayerSay", "playerSaid", playerSaid )
 


If the string is the separator then it will make you suicide

You can also do it this way ( i use it alot )

 
 
hook.Add("PlayerSay", "WikiExample", function( ply, text ) // start the hook
	local search_word = "!suicide"
	local sep = string.Explode( " ", text ) 
	/*
	/---------- EXPLINATION ----------------------------------\
	| everytime Lua spots a space, it chops there,            |
	| so if i said "Gmod 10 Is cool" and exploded it          |
	| by " ", it would give me "Gmod", "10" , "is" and "cool" | 
	| after i will put it into a table, and check if the first|
	| word found is the one we are looking for                |
	\---------------------------------------------------------/
	*/
	if sep[1] == search_word then
		ply:Kill()
	end
end)
 
 


Make a toggled console command

Make a console command that, when bound to a key, can be hooked to one function when pressed, and hooked to another when released.

 
function DoStuff()
	// Stuff to do when the key is pressed here
end
concommand.Add("+dostuff", DoStuff)
 
function StopDoingStuff()
	// Stuff to do when the key is released here
end
concommand.Add("-dostuff", StopDoingStuff)
 
ConCommand("bind", "<key>", "+dostuff")
// Use in-game console instead. 'bind x +dostuff'. Replace 'x' with the wanted key.
 
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