DarkRP.Player.UnownAll

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Deletion.pngThis page has been nominated for deletion. Deletion is due within approximately 30 days from nomination, unless the deletion has been disputed on the talk page. See more pages nominated for deletion here.
Reason for deletion: Not what Garry wants the wiki to be used for
Last Edit was made on 11/16/2011
Gamemode Function: DarkRP.Player.UnownAll
DarkRP.Player.UnownAll is a function that is defined in the DarkRP Gamemode and its derivatives.
Function
Syntax Player:UnownAll( )
Where is this used?
Description:
Unowns all the player's entities and doors.
Returns: nil
Part of Library: Player
Realm: NewerServer.png
BBCode Link: [b][url=http://wiki.garrysmod.com/?title=DarkRP.Player.UnownAll]DarkRP.Player.UnownAll [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b]



Examples

DescriptionUnowns all entities on player's disconnect
Used onNewerServer.png
Code
function pDiscon( ply )
	ply:UnownAll()
	--Notice: This is just example material, this function is called by DarkRP anyway
end
hook.Add( "PlayerDisconnected", "playerdisconnected", pDiscon )
OutputN/A


Additional Notes

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