DarkRP.Entity.IsDoor

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Last Edit was made on 11/16/2011
Gamemode Function: DarkRP.Entity.IsDoor
DarkRP.Entity.IsDoor is a function that is defined in the DarkRP Gamemode and its derivatives.
Function
Syntax Entity:IsDoor( )
Where is this used?
Description:
Checks if the entity is a door.
Returns: Boolean
Part of Library: Entity
Realm: NewerShared.png
BBCode Link: [b][url=http://wiki.garrysmod.com/?title=DarkRP.Entity.IsDoor]DarkRP.Entity.IsDoor [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b]



Examples

DescriptionRemove all doors.
Used onNewerServer.png
Code
for _, ent in ipairs(ents.GetAll()) do
	if ent:IsDoor() == true then
		ent:Remove()
	end
end
OutputN/A


Additional Notes

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