SWEP.Think
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Revision as of 17:58, 8 May 2011 by nathanbarnard  (Talk | contribs)
				
			| Event Hook | |
| Hook Name | Think | 
| Syntax | SWEP:Think( ) | 
| Description | This function is run every tick. | 
| Returns | Nil | 
| Lua State |   | 
| BBCode | [b][url=wiki.garrysmod.com/?title=SWEP.Think]SWEP.Think [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] | 
Examples
Additional Notes
- Think() is not intended to be used for drawing HUD effects. It is suggested to use DrawHUD() instead.
- Think() runs every tick so long as the player has the weapon drawn, even while the game is paused. It will stop running if the player switches to another weapon.
- Be careful what you put here, as it is run every tick, and a lot of code may cause lag.

 
			
			