Emitter

From GMod Wiki

Jump to: navigation, search
Yarin Kaul Icon Tools48.png ToolYarin Kaul Icon ArrowSquare32 left.png Back
Information 16x16.png Type:Construction tool
link={{{PAGENAME}}} Primary fire:Spawn emitter / Change existing emitter
Wrench orange.png Secondary fire:No action
Page white text.png Notes:

Brief

An emitter emits effects such as blood, shells and sparks.

Instructions

Configure the emitter options then fire where you want to place it. It will automatically stick to a prop.

Variables

Emitter key 
This is the key that will activate the emitter.
Effect 
This contains the list of effects you can choose from.
Delay 
This is the delay between emissions. The smaller the interval, the more emissions.
Toggle 
If checked, the emitter key will toggle the emitter on and off.
Start on 
This determines whether the emitter will be active when you spawn it.

Useful hints

Personal tools
Namespaces
Variants
Actions
Navigation
Lua Scripting
Functions
Hooks
Toolbox