CEffectData.SetAttachment

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Function
Syntax EffectData:SetAttachment( Integer attachmentID )
Description:
Sets the attachment to attach the effect to (the actual meaning of this differs between effects).
Returns: nil
In Object: CEffectData
Realm: NewerShared.png
BBCode Link: [b][url=http://wiki.garrysmod.com/?title=CEffectData.SetAttachment]CEffectData.SetAttachment [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b]



Examples

DescriptionN/A
Used onNewerMissing.png
Code
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OutputN/A


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