DarkRP.Entity.Own

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Deletion.pngThis page has been nominated for deletion. Deletion is due within approximately 30 days from nomination, unless the deletion has been disputed on the talk page. See more pages nominated for deletion here.
Reason for deletion: Not what Garry wants the wiki to be used for
Last Edit was made on 11/16/2011
Gamemode Function: DarkRP.Entity.Own
DarkRP.Entity.Own is a function that is defined in the DarkRP Gamemode and its derivatives.
Function
Syntax Entity:Own( Player player )
Where is this used?
Description:
Makes the player own the entity (mainly used if it's a door).
Returns: nil
Part of Library: Entity
Realm: NewerServer.png
BBCode Link: [b][url=http://wiki.garrysmod.com/?title=DarkRP.Entity.Own]DarkRP.Entity.Own [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b]



Examples

DescriptionMakes the player own the door upon touch.
Used onNewerServer.png
Code
 function ENT:Touch( hitEt )
 	if ( hitEnt:IsValid() and hitEnt:IsPlayer() ) then
		if (self:IsOwnable() == true) then
 			self:Own( hitEt )
		else
			self:Kill() --You should of put this in a doors code lol!
		end
	end
 end
OutputN/A


Additional Notes

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