DarkRP.Entity.Own

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Reason for deletion: Not what Garry wants the wiki to be used for
Last Edit was made on 11/16/2011
Gamemode Function: DarkRP.Entity.Own
DarkRP.Entity.Own is a function that is defined in the DarkRP Gamemode and its derivatives.
Function
Syntax Entity:Own( Player player )
Where is this used?
Description:
Makes the player own the entity (mainly used if it's a door).
Returns: nil
Part of Library: Entity
Realm: NewerServer.png
BBCode Link: [b][url=http://wiki.garrysmod.com/?title=DarkRP.Entity.Own]DarkRP.Entity.Own [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b]



Examples

DescriptionMakes the player own the door upon touch.
Used onNewerServer.png
Code
 function ENT:Touch( hitEt )
 	if ( hitEnt:IsValid() and hitEnt:IsPlayer() ) then
		if (self:IsOwnable() == true) then
 			self:Own( hitEt )
		else
			self:Kill() --You should of put this in a doors code lol!
		end
	end
 end
OutputN/A


Additional Notes

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